Usage in Deno
import { Worker } from "node:worker_threads";
The Worker
class represents an independent JavaScript execution thread.
Most Node.js APIs are available inside of it.
Notable differences inside a Worker environment are:
- The
process.stdin
,process.stdout
, andprocess.stderr
streams may be redirected by the parent thread. - The
require('node:worker_threads').isMainThread
property is set tofalse
. - The
require('node:worker_threads').parentPort
message port is available. process.exit()
does not stop the whole program, just the single thread, andprocess.abort()
is not available.process.chdir()
andprocess
methods that set group or user ids are not available.process.env
is a copy of the parent thread's environment variables, unless otherwise specified. Changes to one copy are not visible in other threads, and are not visible to native add-ons (unlessworker.SHARE_ENV
is passed as theenv
option to theWorker
constructor). On Windows, unlike the main thread, a copy of the environment variables operates in a case-sensitive manner.process.title
cannot be modified.- Signals are not delivered through
process.on('...')
. - Execution may stop at any point as a result of
worker.terminate()
being invoked. - IPC channels from parent processes are not accessible.
- The
trace_events
module is not supported. - Native add-ons can only be loaded from multiple threads if they fulfill
certain conditions
.
Creating Worker
instances inside of other Worker
s is possible.
Like Web Workers and the node:cluster module
, two-way communication
can be achieved through inter-thread message passing. Internally, a Worker
has
a built-in pair of MessagePort
s that are already associated with each
other when the Worker
is created. While the MessagePort
object on the parent
side is not directly exposed, its functionalities are exposed through worker.postMessage()
and the worker.on('message')
event
on the Worker
object for the parent thread.
To create custom messaging channels (which is encouraged over using the default
global channel because it facilitates separation of concerns), users can create
a MessageChannel
object on either thread and pass one of theMessagePort
s on that MessageChannel
to the other thread through a
pre-existing channel, such as the global one.
See port.postMessage()
for more information on how messages are passed,
and what kind of JavaScript values can be successfully transported through
the thread barrier.
const assert = require('node:assert'); const { Worker, MessageChannel, MessagePort, isMainThread, parentPort, } = require('node:worker_threads'); if (isMainThread) { const worker = new Worker(__filename); const subChannel = new MessageChannel(); worker.postMessage({ hereIsYourPort: subChannel.port1 }, [subChannel.port1]); subChannel.port2.on('message', (value) => { console.log('received:', value); }); } else { parentPort.once('message', (value) => { assert(value.hereIsYourPort instanceof MessagePort); value.hereIsYourPort.postMessage('the worker is sending this'); value.hereIsYourPort.close(); }); }
Worker(filename: string | URL,options?: WorkerOptions,)
performance: WorkerPerformance
An object that can be used to query performance information from a worker
instance. Similar to perf_hooks.performance
.
resourceLimits: ResourceLimits | undefined
Provides the set of JS engine resource constraints for this Worker thread.
If the resourceLimits
option was passed to the Worker
constructor,
this matches its values.
If the worker has stopped, the return value is an empty object.
This is a readable stream which contains data written to process.stderr
inside the worker thread. If stderr: true
was not passed to the Worker
constructor, then data is piped to the
parent thread's process.stderr
stream.
If stdin: true
was passed to the Worker
constructor, this is a
writable stream. The data written to this stream will be made available in
the worker thread as process.stdin
.
This is a readable stream which contains data written to process.stdout
inside the worker thread. If stdout: true
was not passed to the Worker
constructor, then data is piped to the
parent thread's process.stdout
stream.
threadId: number
An integer identifier for the referenced thread. Inside the worker thread,
it is available as require('node:worker_threads').threadId
.
This value is unique for each Worker
instance inside a single process.
addListener(event: "error",listener: (err: Error) => void,): this
addListener(event: "exit",listener: (exitCode: number) => void,): this
addListener(event: "message",listener: (value: any) => void,): this
addListener(event: "messageerror",listener: (error: Error) => void,): this
addListener(event: "online",listener: () => void,): this
addListener(event: string | symbol,listener: (...args: any[]) => void,): this
emit(event: "error",err: Error,): boolean
emit(event: "exit",exitCode: number,): boolean
emit(event: "message",value: any,): boolean
emit(event: "messageerror",error: Error,): boolean
emit(event: "online"): boolean
emit(event: string | symbol,...args: any[],): boolean
getHeapSnapshot(): Promise<Readable>
Returns a readable stream for a V8 snapshot of the current state of the Worker.
See v8.getHeapSnapshot()
for more details.
If the Worker thread is no longer running, which may occur before the 'exit' event
is emitted, the returned Promise
is rejected
immediately with an ERR_WORKER_NOT_RUNNING
error.
off(event: "error",listener: (err: Error) => void,): this
off(event: "exit",listener: (exitCode: number) => void,): this
off(event: "message",listener: (value: any) => void,): this
off(event: "messageerror",listener: (error: Error) => void,): this
off(event: "online",listener: () => void,): this
off(event: string | symbol,listener: (...args: any[]) => void,): this
on(event: "error",listener: (err: Error) => void,): this
on(event: "exit",listener: (exitCode: number) => void,): this
on(event: "message",listener: (value: any) => void,): this
on(event: "messageerror",listener: (error: Error) => void,): this
on(event: "online",listener: () => void,): this
on(event: string | symbol,listener: (...args: any[]) => void,): this
once(event: "error",listener: (err: Error) => void,): this
once(event: "exit",listener: (exitCode: number) => void,): this
once(event: "message",listener: (value: any) => void,): this
once(event: "messageerror",listener: (error: Error) => void,): this
once(event: "online",listener: () => void,): this
once(event: string | symbol,listener: (...args: any[]) => void,): this
postMessage(value: any,transferList?: readonly TransferListItem[],): void
Send a message to the worker that is received via require('node:worker_threads').parentPort.on('message')
.
See port.postMessage()
for more details.
prependListener(event: "error",listener: (err: Error) => void,): this
prependListener(event: "exit",listener: (exitCode: number) => void,): this
prependListener(event: "message",listener: (value: any) => void,): this
prependListener(event: "messageerror",listener: (error: Error) => void,): this
prependListener(event: "online",listener: () => void,): this
prependListener(event: string | symbol,listener: (...args: any[]) => void,): this
prependOnceListener(event: "error",listener: (err: Error) => void,): this
prependOnceListener(event: "exit",listener: (exitCode: number) => void,): this
prependOnceListener(event: "message",listener: (value: any) => void,): this
prependOnceListener(event: "messageerror",listener: (error: Error) => void,): this
prependOnceListener(event: "online",listener: () => void,): this
prependOnceListener(event: string | symbol,listener: (...args: any[]) => void,): this
ref(): void
Opposite of unref()
, calling ref()
on a previously unref()
ed worker does not let the program exit if it's the only active handle left (the default
behavior). If the worker is ref()
ed, calling ref()
again has
no effect.
removeListener(event: "error",listener: (err: Error) => void,): this
removeListener(event: "exit",listener: (exitCode: number) => void,): this
removeListener(event: "message",listener: (value: any) => void,): this
removeListener(event: "messageerror",listener: (error: Error) => void,): this
removeListener(event: "online",listener: () => void,): this
removeListener(event: string | symbol,listener: (...args: any[]) => void,): this
terminate(): Promise<number>
Stop all JavaScript execution in the worker thread as soon as possible.
Returns a Promise for the exit code that is fulfilled when the 'exit' event
is emitted.
unref(): void
Calling unref()
on a worker allows the thread to exit if this is the only
active handle in the event system. If the worker is already unref()
ed callingunref()
again has no effect.