Usage in Deno
import * as mod from "node:http";
To use the HTTP server and client one must require('node:http')
.
The HTTP interfaces in Node.js are designed to support many features of the protocol which have been traditionally difficult to use. In particular, large, possibly chunk-encoded, messages. The interface is careful to never buffer entire requests or responses, so the user is able to stream data.
HTTP message headers are represented by an object like this:
{ "content-length": "123", "content-type": "text/plain", "connection": "keep-alive", "host": "example.com", "accept": "*" }
Keys are lowercased. Values are not modified.
In order to support the full spectrum of possible HTTP applications, the Node.js HTTP API is very low-level. It deals with stream handling and message parsing only. It parses a message into headers and body but it does not parse the actual headers or the body.
See message.headers
for details on how duplicate headers are handled.
The raw headers as they were received are retained in the rawHeaders
property, which is an array of [key, value, key2, value2, ...]
. For
example, the previous message header object might have a rawHeaders
list like the following:
[ 'ConTent-Length', '123456', 'content-LENGTH', '123', 'content-type', 'text/plain', 'CONNECTION', 'keep-alive', 'Host', 'example.com', 'accepT', '*' ]
An Agent
is responsible for managing connection persistence
and reuse for HTTP clients. It maintains a queue of pending requests
for a given host and port, reusing a single socket connection for each
until the queue is empty, at which time the socket is either destroyed
or put into a pool where it is kept to be used again for requests to the
same host and port. Whether it is destroyed or pooled depends on thekeepAlive
option
.
This object is created internally and returned from request. It
represents an in-progress request whose header has already been queued. The
header is still mutable using the setHeader(name, value)
,getHeader(name)
, removeHeader(name)
API. The actual header will
be sent along with the first data chunk or when calling request.end()
.
An IncomingMessage
object is created by Server or ClientRequest and passed as the first argument to the 'request'
and 'response'
event respectively. It may be used to
access response
status, headers, and data.
This class serves as the parent class of ClientRequest and ServerResponse. It is an abstract outgoing message from the perspective of the participants of an HTTP transaction.
This object is created internally by an HTTP server, not by the user. It is
passed as the second parameter to the 'request'
event.
Returns a new instance of Server.
Since most requests are GET requests without bodies, Node.js provides this
convenience method. The only difference between this method and request is that it sets the method to GET by default and calls req.end()
automatically. The callback must take care to
consume the response
data for reasons stated in ClientRequest section.
options
in socket.connect()
are also supported.
Set the maximum number of idle HTTP parsers.
Performs the low-level validations on the provided name
that are done whenres.setHeader(name, value)
is called.
Performs the low-level validations on the provided value
that are done whenres.setHeader(name, value)
is called.
Read-only property specifying the maximum allowed size of HTTP headers in bytes.
Defaults to 16KB. Configurable using the --max-http-header-size
CLI option.